Looking Back at 30 Years of Remedy with Creative Director Mikael Kasurinen
Gepubliceerd door: Gamespot - Videos - 2 dagen geleden
Remedy's Mikael Kasurinen sits down with us to reflect on the studio's 30 year history of making games....
- 31-mrt (14:01) On consoles, thirty years after its release, there's still no escape from I Have No Mouth, and I Must Scream's horrors (Eurogamer - PS Vita)